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Game (Beta) Compound List

Here are the classes, structs, unions and interfaces with brief descriptions:
TBadGuyHandles game objects
TBadGuyFlagsClass to contain enum for bitmask for TBadGuy::iFlags member
TBulletPlayers bullets
CGameRuns each level of the game
CGameApplicationGame Application
CGameAppUiGame UI
CGameAppViewDraw the app window
TGameDataData assoicated with a game
CGameDocumentGame Document
CGameFrameworkProvides UI with access to CGame, and CGame access to the UI
TGamePanicsUsed for asserts in various places in the code
CGameStateUI side information about the game
CHighScoresHigh score table
TLevelDataDefines a level
CMapOffscreen map
TPlayersShipHandles players ship
CScoreDialogHigh score enter name dialog
RScreenUtilsDirect screen access
RScreenUtils::TBlankArea of the screen to clear
RScreenUtils::TPicturePicture to plot on the screen
TSprite32x24Class used for the moving sprites
RStatusStatus pane

Documentation for Game (Beta) version 1.44.